ElemenTerra Game Art

I was an artist on a student-led immersive and experiential, virtual reality, world-building, sandbox game called ElemenTerra. I created concept art for the plant life within the game, the artifacts, the palette, and special effects. Below are a few examples.

Role
Concept Artist
For
ElemenTerra
Date
September 2014- May 2015

Final 3d model as seen in game. Modeled by C. Brady Thomas.

Initial drafts for the Pumpkin Rock Biome Plant

The first three initial stages of the Pumpkin Rock Biome plant starting from the top left, bottom left, then final right

Final Evolution of the Pumpkin Rock Biome Plant design

The Evolution of the Pumpkin Rock Biome Plant drawn to scale